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	<title>Book Video Training &#187; Simply Maya</title>
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	<link>http://booktraining.ws</link>
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		<title>DigitalTutorsTraining:  Pipeline Integration with Mudbox 2012 &amp; Maya 2012</title>
		<link>http://booktraining.ws/graphics-and-design/digitaltutorstraining-pipeline-integration-with-mudbox-2012-maya-2012.html</link>
		<comments>http://booktraining.ws/graphics-and-design/digitaltutorstraining-pipeline-integration-with-mudbox-2012-maya-2012.html#comments</comments>
		<pubDate>Mon, 06 Feb 2012 15:06:18 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Digital Tutors]]></category>
		<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[0]]></category>
		<category><![CDATA[DigitalTutorsTraining]]></category>
		<category><![CDATA[Integration]]></category>
		<category><![CDATA[May0]]></category>
		<category><![CDATA[mudbox]]></category>
		<category><![CDATA[Pipeline]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=133569</guid>
		<description><![CDATA[DigitalTutorsTraining: Pipeline Integration with Mudbox 2012 &#038; Maya 2012 Uploaded &#124; 707 MB Video: FLV4, 1280X-720, 16 bits, 1000 kbps, 15fps &#124; Audio: Genre: elearning In this tutorial we will discuss a variety of ways that we can work efficiently between Mudbox and Maya. Mudbox and Maya are very complementary packages. Maya gives us the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/v2bTzix.jpg" width="250" /><br />
<b>DigitalTutorsTraining:  Pipeline Integration with Mudbox 2012 &#038; Maya 2012</b><br />
Uploaded | 707 MB<br />
Video: FLV4, 1280X-720, 16 bits, 1000 kbps, 15fps | Audio:<br />
Genre: elearning<br />
<span id="more-133569"></span></p>
<p>In this tutorial we will discuss a variety of ways that we can work efficiently between Mudbox and Maya. Mudbox and Maya are very complementary packages. Maya gives us the ability to build up our models, rig and animate them, and render them. But Mudbox allows us to use a much more artistic approach to shaping and sculpting our models. It also allows us to paint textures very quickly and with a lot of power. By leveraging these two applications together, we can really create a solid workflow. In this tutorial we&#8217;ll look at ways to get geometry and textures back and forth between Maya and Mudbox.<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://ul.to/iqu24wsz/sevno.org_Pipeline Integration with Mudbox 2012 and Maya 2012.rar">http://ul.to/iqu24wsz/sevno.org_Pipeline Integration with Mudbox 2012 and Maya 2012.rar</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Introduction to Mudbox 2012 series [+Exercise files] tutorials</title>
		<link>http://booktraining.ws/graphics-and-design/introduction-to-mudbox-2012-series-exercise-files-tutorials.html</link>
		<comments>http://booktraining.ws/graphics-and-design/introduction-to-mudbox-2012-series-exercise-files-tutorials.html#comments</comments>
		<pubDate>Wed, 04 Jan 2012 09:37:07 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[0]]></category>
		<category><![CDATA[Exercise]]></category>
		<category><![CDATA[Files]]></category>
		<category><![CDATA[introduction]]></category>
		<category><![CDATA[mudbox]]></category>
		<category><![CDATA[Series]]></category>
		<category><![CDATA[to]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131851</guid>
		<description><![CDATA[Introduction to Mudbox 2012 series [+Exercise files] tutorials English &#124; FLV 1280 x 720 &#124; 3 hr.28 min &#124; + Exercise files &#124; 1,84 GB Genre: Elearning In this series of lessons you will get a ground up look at the powerful sculpting and texture painting application, Mudbox. We will begin by taking a look [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/1311959497492fcag.jpg" width="250" /><br />
<b>Introduction to Mudbox 2012 series [+Exercise files] tutorials</b><br />
English | FLV 1280 x 720 | 3 hr.28 min | + Exercise files | 1,84 GB<br />
Genre: Elearning<br />
<span id="more-131851"></span></p>
<p>In this series of lessons you will get a ground up look at the powerful sculpting and texture painting application, Mudbox. We will begin by taking a look at the Mudbox interface and talking about the basics of working with geometry in Mudbox.<br />
We will cover methods for getting geometry into Mudbox, how to transform it around the scene, and subdivide it in preparation for sculpting.</p>
<p>We will proceed from there by using a project based approach to cover the sculpting and painting tools. We will also create our own Vector Displacement Maps that we can use to sculpt. We will talk about changing our tool properties to get different results and using stamps and stencils to create various looks. We will go over some on-target presentation features in Mudbox and move on to painting textures. We will cover the Mudbox paint layer functionality and talk about new features in 2012 like uv-less PTEX painting and layer masks. We will talk about the Pose tools and painting opacity maps for our meshes. We&#8217;ll finish up by talking about how Mudbox integrates with other applications like Photoshop, Maya, 3ds Max, and Softimage. This course will give you the chance to learn the ins and outs of Mudbox by going through the process with a project based approach. Once you have completed these lessons, you will be able to take what you have learned and apply it to your own work.</p>
<p>We will begin by taking a look at the Mudbox interface and talking about the basics of working with geometry in Mudbox.<br />
We will cover methods for getting geometry into Mudbox, how to transform it around the scene, and subdivide it in preparation for sculpting.<br />
We will proceed from there by using a project based approach to cover the sculpting and painting tools.<br />
We will also create our own Vector Displacement Maps that we can use to sculpt.<br />
We will talk about changing our tool properties to get different results and using stamps and stencils to create various looks.<br />
We will go over some on-target presentation features in Mudbox and move on to painting textures.<br />
We will cover the Mudbox paint layer functionality and talk about new features in 2012 like uv-less PTEX painting and layer masks.<br />
We will talk about the Pose tools and painting opacity maps for our meshes.<br />
We will finish up by talking about how Mudbox integrates with other applications like Photoshop, Maya, 3ds Max, and Softimage.</p>
<p>1. Introduction and project overview 1 min. 17 sec.<br />
2. Overview of the user interface 11 min. 29 sec.<br />
3. Navigating the 3d view 5 min. 27 sec.<br />
4. Using Mudbox starting points 5 min. 12 sec.<br />
5. Importing geometry 5 min. 7 sec.<br />
6. Subdividing geometry 5 min. 56 sec.<br />
7. Working with geometry 5 min. 1 sec.<br />
8. Overview of the sculpting and painting tools 8 min. 32 sec.<br />
9. Beginning the dragonfly sculpt 8 min. 13 sec.<br />
10. Detailing the dragonfly body 8 min. 21 sec.<br />
11. Detailing the dragonfly head 5 min. 56 sec.<br />
12. Adding surface detail with stamps 9 min. 13 sec.<br />
13. Using the pose tools to shape the legs 5 min. 41 sec.<br />
14. Sculpting the legs 8 min. 1 sec.<br />
15. Creating and using Vector Displacement Maps 11 min. 2 sec.<br />
16. Using sculpt layers 5 min. 43 sec.<br />
17. Working with materials 6 min.<br />
18. Adding lights to the scene 7 min. 38 sec.<br />
19. Using the viewport filters 7 min. 45 sec.<br />
20. Adding a base color to the body 6 min. 55 sec.<br />
21. Painting the main body color 8 min. 32 sec.<br />
22. Using layer masks to modify the texture 7 min. 25 sec.<br />
23. Adjusting the body color 5 min. 56 sec.<br />
24. Painting the leg texture 6 min. 49 sec.<br />
25. Painting an opacity map for the wings 7 min. 48 sec.<br />
26. Painting the wing color 4 min. 33 sec.<br />
27. Using PTEX to paint the eyes 9 min.<br />
28. Modifying textures with Photoshop 5 min. 54 sec.<br />
29. Extracting maps in Mudbox 5 min. 57 sec.<br />
30. Integrating Mudbox with other applications 7 min. 51 sec.<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/9022801">http://www.filesonic.com/folder/9022801</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interior Illumination with 3ds Max &amp; V-Ray tutorials</title>
		<link>http://booktraining.ws/graphics-and-design/interior-illumination-with-3ds-max-v-ray-tutorials.html</link>
		<comments>http://booktraining.ws/graphics-and-design/interior-illumination-with-3ds-max-v-ray-tutorials.html#comments</comments>
		<pubDate>Tue, 03 Jan 2012 08:53:14 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[InteriIllumination]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131822</guid>
		<description><![CDATA[Interior Illumination with 3ds Max &#038; V-Ray tutorials FIlesonic &#8211; format PDF &#124; 2010 &#124; 33 pages &#124; scenes &#038; textures &#124; 271 Mb Genre: eLearning This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/A-1shhk.jpg" width="250" /><br />
<b>Interior Illumination with 3ds Max &#038; V-Ray tutorials</b><br />
FIlesonic &#8211; format PDF | 2010 | 33 pages | scenes &#038; textures | 271 Mb<br />
Genre: eLearning<br />
<span id="more-131822"></span></p>
<p>This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting.<br />
Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation.</p>
<p>The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/file/1696316054">http://www.filesonic.com/file/1696316054</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Take your skills to the next level:  Maya 2012</title>
		<link>http://booktraining.ws/graphics-and-design/take-your-skills-to-the-next-level-maya-2012.html</link>
		<comments>http://booktraining.ws/graphics-and-design/take-your-skills-to-the-next-level-maya-2012.html#comments</comments>
		<pubDate>Sat, 31 Dec 2011 10:45:11 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[SkillSoft]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[Level]]></category>
		<category><![CDATA[May0]]></category>
		<category><![CDATA[Next]]></category>
		<category><![CDATA[Skills]]></category>
		<category><![CDATA[Take]]></category>
		<category><![CDATA[to]]></category>
		<category><![CDATA[Your]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131710</guid>
		<description><![CDATA[Take your skills to the next level: Maya 2012 FileSonic &#124; [Repack] &#124; 2.39GB http://www.infiniteskills.com/training/learning-maya-2012.html Sample Files: present &#124; Video format: MPEG-4 Video: AVC 960:720 4:3 15.000 fps 272 Kbps Audio: AAC 44.1 KHz 128 Kbps channel 1 Learn how to take your skills to the next level. This Learning Maya 2012 Tutorial Video is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/4e6295cxjlq.jpg" width="250" /><br />
<b>Take your skills to the next level:  Maya 2012 </b><br />
FileSonic | [Repack] | 2.39GB</p>
<p>http://www.infiniteskills.com/training/learning-maya-2012.html</p>
<p><span id="more-131710"></span><br />
Sample Files: present | Video format: MPEG-4<br />
Video: AVC 960:720 4:3 15.000 fps 272 Kbps<br />
Audio: AAC 44.1 KHz 128 Kbps channel 1</p>
<p>Learn how to take your skills to the next level.<br />
This Learning Maya 2012 Tutorial Video is the ultimate in comprehensive learning for the discerning professional. The training uses broadcast quality audio and video to deliver concise and informative training right to your desktop. The training comes complete with practical working files and presented via an intuitive, easy-to-use interface, allowing you to learn at your own pace. These Learning Maya 2012 Tutorials make learning simple, quick and enjoyable. All Training Videos are authored by professional instructors who have a passion for teaching.<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/11755921">http://www.filesonic.com/folder/11755921</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IceThemes: Jight Quality Joomla Templates tutorials</title>
		<link>http://booktraining.ws/graphics-and-design/icethemes-jight-quality-joomla-templates-tutorials.html</link>
		<comments>http://booktraining.ws/graphics-and-design/icethemes-jight-quality-joomla-templates-tutorials.html#comments</comments>
		<pubDate>Fri, 30 Dec 2011 11:46:21 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[IceThemesJight]]></category>
		<category><![CDATA[JoomlTemplates]]></category>
		<category><![CDATA[quality]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131656</guid>
		<description><![CDATA[IceThemes: Jight Quality Joomla Templates tutorials Year: 2011 &#124; Platform: Joomla 1.0; Joomla 1.5 &#124; 408 MB Language: English, Russian &#124; License: Freeware Description: Collection of templates from IceThemes Includes 19 templates. Also in the archive contains psd files, modules and components from IceThemes. And bonus = sql data base of sites! Demo &#8211; http://demo.icetheme.com/ [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/icetheme-coupon-discountzr.jpg" width="250" /><br />
<b>IceThemes: Jight Quality Joomla Templates tutorials</b><br />
Year: 2011 | Platform: Joomla 1.0; Joomla 1.5 | 408 MB<br />
Language: English, Russian | License: Freeware<br />
<span id="more-131656"></span></p>
<p>Description: Collection of templates from IceThemes<br />
Includes 19 templates.<br />
Also in the archive contains psd files, modules and components from IceThemes.<br />
And bonus = sql data base of sites!<br />
Demo &#8211; http://demo.icetheme.com/<br />
Templates are added by adding new ones!<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/file/1972089144">http://www.filesonic.com/file/1972089144</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dream, Ideate, Create &#8211; Official IBM The Great Mind Challenge IBM Tools  DVDs</title>
		<link>http://booktraining.ws/graphics-and-design/dream-ideate-create-official-ibm-the-great-mind-challenge-ibm-tools-dvds.html</link>
		<comments>http://booktraining.ws/graphics-and-design/dream-ideate-create-official-ibm-the-great-mind-challenge-ibm-tools-dvds.html#comments</comments>
		<pubDate>Fri, 30 Dec 2011 11:33:34 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[Challenge]]></category>
		<category><![CDATA[Create]]></category>
		<category><![CDATA[Dream]]></category>
		<category><![CDATA[Great]]></category>
		<category><![CDATA[IBM]]></category>
		<category><![CDATA[Ideate]]></category>
		<category><![CDATA[Mind:]]></category>
		<category><![CDATA[Official]]></category>
		<category><![CDATA[s]]></category>
		<category><![CDATA[TOOLS]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131654</guid>
		<description><![CDATA[Dream, Ideate, Create &#8211; Official IBM The Great Mind Challenge IBM Tools DVDs English &#124; ISO &#124; 12.53GB Genre: eLearning Official IBM The Great Mind Challenge DVDs. Distributed only to participants in few top Indian universities. With TGMC 2011, we reach out by investing time, energy and support into the most important resource we have; [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/3147541kofp.jpg" width="250" /><br />
<b>Dream, Ideate, Create &#8211; Official IBM The Great Mind Challenge IBM Tools  DVDs</b><br />
English | ISO | 12.53GB<br />
Genre: eLearning<br />
<span id="more-131654"></span></p>
<p>Official IBM The Great Mind Challenge DVDs. Distributed only to participants in few top Indian universities.<br />
With TGMC 2011, we reach out by investing time, energy and support into the most important resource we have; YOU, Because YOU have the power to change the future. And wed love to give you the tools to refine your power and make that difference. As a student or a faculty member, TGMC 2011 is the forum for you to come forward, take your destiny by your hands and make it happen.</p>
<p>Important tutorials from IBM developerWorks<br />
DB2<br />
DB2 9 Fundamentals exam 730 prep, Part 1<br />
Accessing DB2 UDB Data<br />
DB2 Developer Workbench and XML<br />
Database Objects and Programming methods</p>
<p>Rational<br />
Rational Application Development Certification prep, Part 1<br />
Explore database tools in Rational Data Architect<br />
Easiest, Breeziest EJB components<br />
Create Web based user interfaces</p>
<p>WebSphere<br />
Building dynamic websites<br />
Accessing data with JSF portlets<br />
Integrating EJBs into J2EE apps in WebSphere studio<br />
Accessing Web services as databases<br />
Improve your codebase with WebSphere Studio Application Developer<br />
Making your portal multilingual<br />
Building AJAX portlets for WebSphere Portal</p>
<p>XML<br />
Introduction to XSLT<br />
Tutorial: Introduction to XML<br />
XML and Related Technologies certification prep, Part 1: Arc<br />
Build a shopping cart application using XForms<br />
Tutorial: Using JDBC to extract data into XML</p>
<p>Java<br />
Introduction to Java programming<br />
Getting started with EJB technology<br />
Introduction to Swing<br />
Intermediate Java programming<br />
Introduction to JavaServer Pages technology<br />
Tutorial: Managing database connections with JDBC<br />
Tutorial: Fundamentals of the JavaMail API</p>
<p>Tivoli<br />
User Provisioning with Tivoli<br />
ITM Resource Model Creation<br />
Toughen Web application security<br />
Secure your Web resources<br />
Self Optimising Storage Allocation</p>
<p>Lotus<br />
Build web services into a portal<br />
Streamline your web content management<br />
Building a J2EE application with Lotus Domino and WebSphere<br />
Simplified JSP page development for Lotus Domino<br />
Access IBM workplace using web services</p>
<p>Web Development<br />
User annotations in Ajax<br />
Tutorial: javascript floating objects<br />
Tutorial: Understanding dynamic positioning<br />
Tutorial: Modularization of XHTML</p>
<p>Web Services<br />
IBM Certified SOA Solution Designer certification prep, Part<br />
Understanding Web services, Part 1<br />
Building a secure SOAP client for J2ME, Part 1<br />
Build SOA and Web services using WebSphere Studio</p>
<p>Open Source<br />
Build a Web service using the Eclipse Web Tools Platform<br />
Build Apache Geronimo applications using JavaServer Faces<br />
Eclipse Web Tools Platform V1.0<br />
Extract information from databases using BIRT and Eclipse<br />
J2EE Web services in Geronimo, Part 1</p>
<p>Linux<br />
LPI exam 101 prep: Hardware and architecture<br />
Tutorial: Getting to know GRUB<br />
Linux powered networking, Part 1</p>
<p>Everything taught by IBM professional. Real guide to professional development.</p>
<p>More info:</p>
<p>http://www-07.ibm.com/in/university/greatmind/tgmc.html</p>
<p>Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/11598931">http://www.filesonic.com/folder/11598931</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>I3D Training: Production Instruction with 3ds Max in i3D Vol 1,2,3</title>
		<link>http://booktraining.ws/graphics-and-design/i3d-training-production-instruction-with-3ds-max-in-i3d-vol-123.html</link>
		<comments>http://booktraining.ws/graphics-and-design/i3d-training-production-instruction-with-3ds-max-in-i3d-vol-123.html#comments</comments>
		<pubDate>Fri, 30 Dec 2011 11:22:32 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[iD]]></category>
		<category><![CDATA[In]]></category>
		<category><![CDATA[Instruction]]></category>
		<category><![CDATA[Max]]></category>
		<category><![CDATA[TrainingProduction]]></category>
		<category><![CDATA[Vol]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131652</guid>
		<description><![CDATA[I3D Training: Production Instruction with 3ds Max in i3D Vol 1,2,3 English &#124; FLV &#124; VP6F 800&#215;600 &#124; MP3 192 Kbps &#124; 2.19 GB + 2.77 GB + 1.80 GB Genre: eLearning This training product is designed for anyone who needs to learn professional subdivision (SubD) modeling with Autodesk 3ds Max 2010. In this first [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/85ca8cusws.jpg" width="250" /><br />
<b>I3D Training: Production Instruction with 3ds Max in i3D Vol 1,2,3</b><br />
English | FLV | VP6F 800&#215;600 | MP3 192 Kbps<br />
| 2.19 GB + 2.77 GB + 1.80 GB Genre: eLearning<br />
<span id="more-131652"></span></p>
<p>This training product is designed for anyone who needs to learn professional subdivision (SubD) modeling with Autodesk 3ds Max 2010.</p>
<p> In this first volume , you will be introduced to polygon modeling in 3ds Max 2010 and the Graphite Modeling Tools, which add a plethora of new tools and features, completely changing the way modelers approach everything from common tasks to the most complex modeling challenges. Volume I takes the user through every step of the process involved in modeling a complex interior environment, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. ‘Production Instruction with 3ds Max 2010: Volume I’ is perfect for beginner and intermediate modelers looking to learn time saving professional techniques and anyone needing to learn advanced polygon modeling as quickly as possible. This training product includes all project files and assets needed to follow along with the instructor. Project files require Autodesk 3ds Max 2010. Volume II takes the user through every step of the process involved in modeling complex polygonal environment props that mimic their real life counter parts, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. ‘Production Instruction with 3ds Max 2010: Volume II’ is perfect for beginner, intermediate, and professional 3d artists seeking to learn time saving professional techniques and anyone needing to learn advanced polygon modeling as quickly as possible. This training product includes .max project files. Project files require Autodesk 3ds Max 2010. Volume III takes the user through every step of the process involved in modeling complex environment props that mimic their real life counter parts, placing emphasis on showing techniques that are efficient, fast, and make difficult modeling tasks as easy as possible. &#8216;Production Instruction with 3ds Max 2010: Volume III&#8217; is perfect for beginner, intermediate, and professional 3d artists seeking to learn time saving professional techniques and anyone needing to learn advanced SubD modeling as quickly and easily as possible. This training product includes. Max project files. Project files require Autodesk 3ds Max 2010.<br />
Home: http://sevno.org/</p>
<p><b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/11439861">http://www.filesonic.com/folder/11439861</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>I3D Training: Introduction to Mental Ray in SOFTIMAGE XSI course</title>
		<link>http://booktraining.ws/graphics-and-design/i3d-training-introduction-to-mental-ray-in-softimage-xsi-course-2.html</link>
		<comments>http://booktraining.ws/graphics-and-design/i3d-training-introduction-to-mental-ray-in-softimage-xsi-course-2.html#comments</comments>
		<pubDate>Fri, 30 Dec 2011 11:11:10 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[iD]]></category>
		<category><![CDATA[In]]></category>
		<category><![CDATA[mental]]></category>
		<category><![CDATA[ray]]></category>
		<category><![CDATA[softimage]]></category>
		<category><![CDATA[to]]></category>
		<category><![CDATA[TrainingIntroduction]]></category>
		<category><![CDATA[XSI]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131650</guid>
		<description><![CDATA[I3D Training: Introduction to Mental Ray in SOFTIMAGE XSI course English : Flash &#124; Flash Video 4 800&#215;624 &#124; MPEG MP3 128Kbps &#124; 925 MB Genre: Video training This training series covers the most important aspects of rendering with mental ray within Softimage for beginners. We begin with the easiest principles and features of mental [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/introdcrcakty.jpg" width="250" /><br />
<b>I3D Training: Introduction to Mental Ray in SOFTIMAGE XSI course</b><br />
English : Flash | Flash Video 4 800&#215;624 | MPEG MP3 128Kbps | 925 MB<br />
Genre: Video training<br />
<span id="more-131650"></span></p>
<p>This training series covers the most important aspects of rendering with mental ray within Softimage for beginners.<br />
We begin with the easiest principles and features of mental ray and gradually move onto more advanced features in a way that is easy to understand and follow, as every step of the process is explained and covered in detail. By the end of this training series, you will have the knowledge necessary to render out photo-realistic scenes for use in architectural, product, and CGI renderings.</p>
<p>Some of the training highlights include: area lights, final gather, global illumination, caustics, daylight systems, controlling and fine tuning mental ray&#8217;s powerful lighting features for quality and speed among others. mental ray has never been easier to learn. This training product includes all project files and assets needed to follow along with the instructor. Project files require Softimage 6.5 and up.<br />
NOTE: This product is available as a download only.<br />
Includes all project files, scenes, and assets.</p>
<p>Contents:<br />
* 01 Intro Video<br />
* 02 Interface Overview<br />
* 03 Previewing Renders<br />
* 04 mental ray Options<br />
* 05 Direct Lighting<br />
* 06 GI Basics Start<br />
* 07 GI Basics Tweaking<br />
* 08 GI Apartment Start<br />
* 09 GI Direct Lighting<br />
* 10 GI Apartment Tweaking<br />
* 11 FG Basics Start<br />
* 12 FG Basics Options<br />
* 13 FG Basics Tweaking<br />
* 14 FG City Start<br />
* 15 FG City Tweaking<br />
* 16 GI Plus FG<br />
* 17 Caustics Start<br />
* 18 Caustics Tweaking Style<br />
* 19 Caustics Tweaking Quality<br />
* 20 Render Manager<br />
* 21 Conclusion<br />
Home: http://sevno.org/</p>
<p><b>Screenshot</b><br />
<img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/01introvidgh.png" width="250"/><br />
<b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/8557091">http://www.filesonic.com/folder/8557091</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I3D Training: Introduction to Mental Ray in SOFTIMAGE XSI course</title>
		<link>http://booktraining.ws/graphics-and-design/i3d-training-introduction-to-mental-ray-in-softimage-xsi-course.html</link>
		<comments>http://booktraining.ws/graphics-and-design/i3d-training-introduction-to-mental-ray-in-softimage-xsi-course.html#comments</comments>
		<pubDate>Fri, 30 Dec 2011 08:47:18 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[course]]></category>
		<category><![CDATA[iD]]></category>
		<category><![CDATA[In]]></category>
		<category><![CDATA[mental]]></category>
		<category><![CDATA[ray]]></category>
		<category><![CDATA[softimage]]></category>
		<category><![CDATA[to]]></category>
		<category><![CDATA[TrainingIntroduction]]></category>
		<category><![CDATA[XSI]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131648</guid>
		<description><![CDATA[I3D Training: Introduction to Mental Ray in SOFTIMAGE XSI course English : Flash &#124; Flash Video 4 800&#215;624 &#124; MPEG MP3 128Kbps &#124; 925 MB Genre: Video training This training series covers the most important aspects of rendering with mental ray within Softimage for beginners. We begin with the easiest principles and features of mental [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/introdcrcakty.jpg" width="250" /><br />
<b>I3D Training: Introduction to Mental Ray in SOFTIMAGE XSI course</b><br />
English : Flash | Flash Video 4 800&#215;624 | MPEG MP3 128Kbps | 925 MB<br />
Genre: Video training<br />
<span id="more-131648"></span></p>
<p>This training series covers the most important aspects of rendering with mental ray within Softimage for beginners.<br />
We begin with the easiest principles and features of mental ray and gradually move onto more advanced features in a way that is easy to understand and follow, as every step of the process is explained and covered in detail. By the end of this training series, you will have the knowledge necessary to render out photo-realistic scenes for use in architectural, product, and CGI renderings.</p>
<p>Some of the training highlights include: area lights, final gather, global illumination, caustics, daylight systems, controlling and fine tuning mental ray&#8217;s powerful lighting features for quality and speed among others. mental ray has never been easier to learn. This training product includes all project files and assets needed to follow along with the instructor. Project files require Softimage 6.5 and up.<br />
NOTE: This product is available as a download only.<br />
Includes all project files, scenes, and assets.</p>
<p>Contents:<br />
* 01 Intro Video<br />
* 02 Interface Overview<br />
* 03 Previewing Renders<br />
* 04 mental ray Options<br />
* 05 Direct Lighting<br />
* 06 GI Basics Start<br />
* 07 GI Basics Tweaking<br />
* 08 GI Apartment Start<br />
* 09 GI Direct Lighting<br />
* 10 GI Apartment Tweaking<br />
* 11 FG Basics Start<br />
* 12 FG Basics Options<br />
* 13 FG Basics Tweaking<br />
* 14 FG City Start<br />
* 15 FG City Tweaking<br />
* 16 GI Plus FG<br />
* 17 Caustics Start<br />
* 18 Caustics Tweaking Style<br />
* 19 Caustics Tweaking Quality<br />
* 20 Render Manager<br />
* 21 Conclusion<br />
Home: http://sevno.org/</p>
<p><b>Screenshot</b><br />
<img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/01introvidgh.png" width="250"/><br />
<b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/8557091">http://www.filesonic.com/folder/8557091</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[I3D]training product: Next-Gen Game Development with Unity3D Vol I</title>
		<link>http://booktraining.ws/graphics-and-design/i3dtraining-product-next-gen-game-development-with-unity3d-vol-i.html</link>
		<comments>http://booktraining.ws/graphics-and-design/i3dtraining-product-next-gen-game-development-with-unity3d-vol-i.html#comments</comments>
		<pubDate>Fri, 30 Dec 2011 08:00:12 +0000</pubDate>
		<dc:creator>upa_kid</dc:creator>
				<category><![CDATA[Graphics and Design]]></category>
		<category><![CDATA[Simply Maya]]></category>
		<category><![CDATA[Video Training]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[I]]></category>
		<category><![CDATA[IDtraining]]></category>
		<category><![CDATA[productNextGen]]></category>
		<category><![CDATA[UnityD]]></category>
		<category><![CDATA[Vol]]></category>

		<guid isPermaLink="false">http://booktraining.ws/?p=131646</guid>
		<description><![CDATA[[I3D]training product: Next-Gen Game Development with Unity3D Vol I English &#124; 1280&#215;720 &#124; 5 hours 30 mins &#124; MP4 &#124; 2.17 GB Gender: elearning This training product is designed for anyone who needs to learn professional next-gen game development with the powerful Unity3D engine. This training title shows how to work with the Unity Editor [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/99e245rlir.jpg" width="250" /><br />
<b>[I3D]training product: Next-Gen Game Development with Unity3D Vol I</b><br />
English | 1280&#215;720 | 5 hours 30 mins | MP4 | 2.17 GB<br />
<span id="more-131646"></span><br />
Gender: elearning</p>
<p>This training product is designed for anyone who needs to learn professional next-gen game development with the powerful Unity3D engine.<br />
This training title shows how to work with the Unity Editor to setup a next-gen game environment using new tools and features found in Unity 3.0. Topics that are covered in-depth include realtime lighting, working with the powerful Beast Lightmapper included with Unity, general workflow, post processing effects, advanced materials and shaders, as well as performance optimization and publishing, and more.</p>
<p>This is the most detailed and in-depth next-gen game development training series for Unity3D in the industry and benefits beginners with an easy and straightforward approach to learning some of the most advanced features and tools in Unity3D, however it also covers advanced techniques and professional features that advanced users and developers should take advantage of to make games render like AAA next-gen productions. This training product focuses on workflows and features with Unity Pro 3.0. Unity Pro is the professional version of Unity3D and includes hi-end professional tools and features that are NOT available with Unity Basic (the free version of Unity3D). Please note that if you are working with Unity Basic, you will not be able to use the advanced features and tools exclusive to a Unity Pro license, which are taught in this tutorial series. However, if you need to learn professional next-gen game development with Unity3D, this is the training product you have been looking for; there is simply nothing else like it out there when it comes to Unity3D professional training. This training product includes asset files, such as geometry and textures. Unity Pro 3.0 is required if you wish to accomplish results demonstrated by instructor</p>
<p>Video Sections:<br />
01_Introduction<br />
02_Unity_Basics<br />
03_Working_with_Projects<br />
04_Importing_Geometry<br />
05_Importing_Textures<br />
06_Materials_Part01<br />
07_Materials_Part02<br />
08_Materials_Part03<br />
09_Materials_Part04<br />
10_Materials_Part05<br />
11_Materials_Part06<br />
12_Materials_Part07<br />
13_Materials_Part08<br />
14_Lighting_Part01<br />
15_Lighting_Part02<br />
16_Lighting_Part03<br />
17_Lightmapping_Part01<br />
18_Lightmapping_Part02<br />
19_Lightmapping_Part03<br />
20_Lightmapping_Part04<br />
21_Environment_Effects<br />
22_Game_Testing<br />
23_Post_Processing_FX_Part01<br />
24_Post_Processing_FX_Part02<br />
25_Post_Processing_FX_Part03<br />
26_Post_Processing_FX_Part04<br />
27_Special_Lighting_Techniques<br />
28_Optimization_Part01<br />
29_Optimization_Part02<br />
30_Optimization_Part03<br />
31_Creating_Builds<br />
Home: http://sevno.org/</p>
<p><b>Screenshot</b><br />
<img src="http://i1189.photobucket.com/albums/z431/reevn/wwwdowneainfo/c84923ygie.jpg" width="250"/><br />
<b>Download</b><br />
<a href="http://uploaded.to/ref/557340"><img src="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" alt="http://i1189.photobucket.com/albums/z431/reevn/photo/preaccos.png" /></a><br />
<a href="http://www.filesonic.com/folder/10651291">http://www.filesonic.com/folder/10651291</a></p>
]]></content:encoded>
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