28 Mar 09 Digital Tutors – Introduction to mental ray in Maya 2009

Digital Tutors – Introduction to mental ray in Maya 2009 | 620 MB
Start seeing better results. Learn practical workflows to simulating physically accurate lighting and rendering various surface types and gain a comprehensive overview of the high performance tools and new features of mental ray in Maya 2009. Contains nearly 4 hours of project-based training and step-by-step recipes for new artists.
Popular highlights include:
Overview of mental ray
Global Illumination
Emitting GI Photons from Light Sources
Photon Energy and Decay Parameters
Final Gather
Controlling Final Gather Accuracy
Adding Secondary Final Gather Bounces
Mixing Final Gather and Global Illumination
Saving and Reusing Lighting Data
Importons
Irradiance Particles
Portal Lights
Image-based Lighting
HDR Exposure Controls
Caustics
Emitting Caustic Photons from Lights
Subsurface Scattering Shader
Ambient Occlusion Shader
mental ray Architectural Materials
Render Passes for Multi-pass Rendering
Creating Pass Contribution Maps
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