10 Sep 09 Z-Brush to Maya workflow for beginners by Kurt Boutilier

This Free tutorial teaches new users how to import a base OBJ mesh into Z-Brush to start getting familiar with the tools and settings needed to create more detailed models for use in your own projects. The tutorial begins by importing a base mesh head into Z-Brush and then the face is sculpted using a variety of tools, brushes and alphas to add detail. Once the head is finished you will learn how to create a displacement map and import your base model back into Maya for high quaility renders.
Download
links:
http://hotfile.com/dl/12016293/436a7b3/MayaZ.part1.rar.html
http://hotfile.com/dl/12016312/35edde4/MayaZ.part2.rar.html
http://hotfile.com/dl/12016321/3b9759f/MayaZ.part3.rar.html
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